Thursday 30 April 2015

Multiplayer

Our trailer is nearly out of editing, so I cannot wait for everyone to see our project in action.

For now though, I thought I'd show off the rough progress I'm making in the offline 4-player split-screen multiplayer for the game!

We're exploring fun ideas for multiplayer, such as co-op and such, but for now its just a 4 player deathmatch.



Hope you guys enjoy and we cant wait to show more soon.

Monday 20 April 2015

Creating the trailer

We're working hard to make our first trailer for the new game!

Work is going well and we expect the trailer to be done within a few more days. After which a free playable demo for everyone will be close on its heals.

We will probably setup Twitter, Facebook and YouTube accounts for the studio, so that we can be a little more professional about all this.

Can't wait to hear what everyone thinks!

Thursday 16 April 2015

Shopkeeper

Just finished the mesh and texture for the shop keeper today.

Tomorrow I shall rig and animate it!




Monday 13 April 2015

Polish Progress

We've been working really hard to polish the central town area. It's coming along really well. The assets are done, so now we're just polishing them. Adding things like grass and other decorations. We're also polishing existing props and assets, such as the textures.

Everything is drawn / modeled / placed by hand and it's all still a work in progress, but the town is shaping up extremely well and we're proud to show it off today.

After the town is polished we will be polishing the first 1/3 of one of the 6 dungeons in the game for a nice demo that will be available for everyone to play.

The demo, as you may have guessed for the numbers I've just quoted, wont be massive, but it will give you an idea of how big the game will be when its done.

Hope you enjoy the screenshots and I hope to share more soon.